AC:ML & Frame Overview


The story that began its life as a fan-fiction (Armored Core: Machine Legacy) eventually outgrew the limitations imposed on it by its video game origins. The plot you see outlined here, collectively referred to as Frame, is the sum of all the planning I did while writing my first major work. Even though the novel was abandoned before its completion, there was more than enough to build an egrossing story. I may come back to it some day; until then, enjoy this.

Note that, even though I didn't have one of those ridiculous science-fiction timelines, with some derivative abbreviation, I will give some sense of the time scale of the plot by referring to how many years before or after the listed events occurred in relation to the AC:ML novel.

-1000 – -50
At some point in the very distant past, a great catastrophe left the human race in danger of extinction. The original idea, taken from the plot of the first Armored Core video game, was that a nuclear war had occurred some time around fifty years before the events of the game. I stuck with this idea while my story remained under the shadow of the video game, but I decided to change it some time later.
Original version
Scientific advancements have caused humanity to split into three factions: the geneticists, the machinists, and the neutrals. The former two groups are mainly comprised of researchers; the latter group contains the majority of people. The geneticists try to come to power by enchancing human beings through manipulation of their DNA. This process takes time to test and perfect. The machinists take an easier route, which is the augmentation of the human mind and body through the addition of computer and machine parts. Both factions vy for dominance, but they reach a stalemate. Either side launches a project that tries to understand the unusual aspects of the other, with the ultimate aim of total control over the opposing group. The machinists attempt to build an artificial intelligence that will understand organic beings well enough to foresee and counter their every move; after mixed results, they give rise to the entity they call Hustler One. The geneticists, on the other hand, take a longer-term approach that will culminate through generations of careful breeding. With a highly-refined seed group of quite a few individuals, they set their sights on producing a human being with a strong affinity for controlling machines. Something goes wrong with the Hustler One intelligence that causes it to sympathize with human beings. It sees that, far in the future, a union between it and the final result of the geneticists' program will create a being perfectly suited for guiding humanity to a prosperous destiny. With this in mind, it supplies the neutral population with nuclear weapons; inspired by a fear of the control that would come from either faction, they strike against both, destroying the majority of their assets. Hustler One establishes an isolated base of operations and the genetecist project goes into hiding with the rest of the terrorized population. Humanity is charged with the task of rebuilding itself.
Revised version
As portrayed in the events of my short story "Innovation," humankind's technology had advanced far enough to let it create artificial intelligence, which eventually destroyed its creators. After some centuries of the reign of machines, it is deemed necessary to re-create Homo sapiens so that the machines might harness the species' one unique feature, genius, to create faster-than-light travel. The re-introduction of humanity causes a corruption in all but one robot. This robot, who was against the choice to bring human beings back from extinction, went into exile before the disease infiltrated the minds of the other machines. Mankind solves the riddle for faster-than-light space travel, but even as the machines abandon man on a wrecked Earth and travel to Alpha Centauri, they are overcome by the disease and destroy themselves. Alpha, the driving mind behind the discovery, is left to lead his people, made to believe they are all just a sub-race of their robot creators. After several years of harsh life as nomads, Alpha discovers the vault that H-001 occupied during his exile. H-001 is still there, and is upset at being disturbed, especially by the dirty animals he so condemned years before. In an angry conversation with Alpha, H-001 reveals truth behind humanity: that they, in fact, created machines centuries before. Alpha goes mad with this new knowledge and flees from a bitter H-001. However, he returns to the siteo n numerous occasions, each time inspiring more and more pity on the part of H-001. This is the only thing that saves H-001 from the disease that killed the rest of his people. Finally, the two strike a bargain: H-001 will provide the human tribes with guidance in order to rebuild the world if Alpha will pledge his heirs to be the instruments of H-001's plans. After this, Alpha disappears, never to be seen again.
-50 &ndash -10
Either version led through the subtle control of humankind at the hands of Hustler One. After decades or centuries spent in darkness, H-1 brings Corporations into the scheme, using them as a way to advance knowledge while keeping the masses under control. Large-scale machines come to be, at first as the Muscle Tracer and later as the Armored Core. H-1 remains in the background, searching always for the final product of the previous generations—that is to say, the last child born to the geneticists' breeding project or the final descendant of Alpha. In order to draw this master of machines, who most likely does not know of his heritages, into the open, Hustler One establishes a group of people whose specialty is controlling machines: the group of Armored Core pilots called Ravens.
-10 – -5
The events described in the Genesis background document come to pass.
-5 – 0
The events described in the Alpha background document come to pass.
0 ( Armored Core: Machine Legacy)
The Human Plus rise, a conjunction of the human body and the lost technology remembered only by Hustler One. It is through the medium of half-machine, half-man that H-1 decides he will have the most success in contacting Alpha. The events of AC:ML occur, the only complete part of which ends with Alpha's capture. Sumika takes command of the Ravens and begins plans for a final assault on the Human Plus. Rage refuses to give up on his friend and searches for Alpha, following any lead he can find. Meanwhile, Alpha resists the effect of the first chip implanted in his brain and begins to corrupt the Human Plus from the inside. He discovers the complete depth of his affinity for machines and takes advantage of this new knowledge. Genesis, aware of the internal and external pressures on his cult, recruits more disciples from the depths of the city under the Ravens' Nest. Spies bring reports, while the assassinations of key Ravens help even the numerical odds against the Human Plus. Sumika leads the final charge on the desert plain that lies around the Nest; the Human Plus meet her in battle. Rage stumbles upon Alpha's location through keen obervation of the origin of the Human Plus assault. He enters the base unhindered, but finds Genesis there, torturing Alpha. He engages Genesis in a mostly futile fight. Sumika's army experiences difficulties from the Human Plus and it appears that the Ravens will soon be destroyed. Genesis puts the full load of enhancement chips into Alpha's brain, hoping that this will allow him to establish mental domination over his captive. Instead, Alpha uses the link to destroy Genesis utterly, then to spread enough mental interference among the Human Plus soldiers for Sumika to achieve victory over them. Rage takes Alpha from the wreckage of the base. The Ravens appear to have survived the war against the Human Plus.
1 – 5
Alpha, rehabilitated from his experiences with the Human Plus, enjoys a year of happiness with Sumika. The Ravens, their ranks thinned out from numerous losses, are tightly unified once again. They begin to take sides in conflicts between Corporations, instead of blindly following their orders. Sumika remains their leader, the person to whom the Ravens go for guidance. After the first year of this change, Alpha's implants re-activate and he receives odd whispers in his mind. Fearing for his sanity, he does everything he can to block these messages, and when this fails, he traces the origin of the transmissions. At their source, he finds Hustler One's primary core. Hustler One recounts his—and Alpha's—history, ending with a choice: Alpha can fulfill his destiny or continue to live a normal life. Alpha returns to the Nest, unable to make a decision. He spends more time with his love, Sumika, but he sees that the world needs to change. He leaves the Ravens and seeks Hustler One once again. Upon their meeting, Hustler One incorporates Alpha's being into his core, preserving his body at the center, and the two merge into a being later called the Controller. Sumika senses that Alpha has left for some unknown purpose and undergoes cryogenic statis, that she might be awakened if Alpha ever returns. Rage spearheads the Ravens' movement as the world's policy-makers. The Ravens eventually establish an uneasy balance of power with the Corporations.
5 – 100
Following the events of Armored Core 2 and its successors, the human race eventually re-establishes space travel within the solar system. The Controller secretly oversees the fledgling interplanetary government. After almost a century of its rule, the Controller determines that its reign is over, and allows the Ravens to destroy what they believe is its essence. Huster One reverses its merge with Alpha, and the two go their separate ways; Huster One builds an interstellar vessel, complete with the technology originally made possible by Alpha's first ancestor, and leaves to find his missing people. Alpha travels the Earth once again. He knows of Sumika's stasis, but can't find her resting place. He contacts Rage's descendants and finally revives Sumika. The two live together until their death.

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